Playtesting Elysium Flare: what drew me to this game

My online group just wrapped up our second playtesting session of Brad J. Murray‘s upcoming space-fantasy RPG Elysium Flare, and I wanted to talk a little bit about it. The current public playtest draft is v4, available for free on Brad’s Patreon. Background For context: Our sessions are short, and we’re talkative; so far, we’ve […]

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Storylike

After posting The Thief, the fourth game I designed, I started thinking about the third, Storylike. I designed Storylike for my daughter, Lark, for New Game Day 2014, and we played it with my wife, Alysia, and our friend Jaben. I came away thinking it probably needed some work, but a year later I haven’t

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