I painted my first Dreadnought, the Librarian Narses, back in April, and it was a lot of fun. Work-wise, he was about somewhere between one model and a five-person squad of Space Marines; I was curious to see how my second one would go.
It felt like it went more smoothly this time around, although with no prospect of a face-to-face 40k game by the end of summer — a real motivator, as it turns out — it still took me a long time to paint him. I finished him on July 19.
Lightbox shots
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Immediately after uploading the photo above, I noticed that I’d forgotten to add the lens flare to the green lenses in his torso. I’ve since dotted that in and re-varnished those two spots (visible in the final shot below).
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The kit includes a complete alternate right arm and it seemed silly not to paint that one as well — especially since if I paint it months/years later, the style and skill level (hopefully!) won’t match where I’m at right now.
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And finally, I’ve learned that while the lightbox is lovely my inexpensive one tends to leave the front of the model a bit shadowy — especially when the figure is a big box like Turiel. So here’s a final shot in natural light.
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WIP shots
Over the course of the 2-3 weeks I spent painting Turiel at a leisurely pace, I tried to remember to snap a few WIP shots.
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Turiel color guide
I wanted Turiel’s base to stand out from Narses’ base, and to emphasize that Space Marines have fought on Armageddon many times before. While painting it, I decided I liked the idea that the Blood Angels had fought there before and painted the Marine debris accordingly.
Unlike my previous bases, which applied layers only through drybrushing, Turiel’s is a mix of drybrushing and layers/highlighting. Ceramite can’t rust, and Space Marine stuff is just “made better,” so the Flamestorm Cannon and Backpack got the highlights I usually would have applied followed by some drybrushing to make them look (I hope) dusty and weathered — like they’ve languished on the plains of Armageddon for years.
- Flamestorm Cannon shroud: Warplock Bronze > Agrax Earthshade > Brass Scorpion > Runelord Brass> Dawnstone drybrush
- Black: Abaddon Black > Eshin Grey > Dawnstone highlight > Dawnstone drybrush
- Metal: Leadbelcher > Agrax Earthshade > Stormhost Silver > Ryza Rust
- Backpack: Mephiston Red > Agrax Earthshade > Evil Sunz Scarlet > Fire Dragon Bright > Ryza Rust on metal > Dawnstone drybrush > light Grey Seer drybrush
- Ork scrap green: Castellan Green > Agrax Earthshade > 50/50 Castellan Green/Moot Green blend drybrush > Ryza Rust > light Grey Seer drybrush
- Terrain: Astrogranite Debris > Drakenhof Nightshade > Grey Seer (drybrush)
- Skulls: Corax White > Agrax Earthshade > Corax White drybrush
- Rocks: Grey Seer > Agrax Earthshade > 50/50 Grey Seer/Corax White blend drybrush
- Edge: Dawnstone
His body colors are primarily the studio colors (which notably use the Dante/Sanguinary recipe for gold, rather than the mainline Blood Angels version):
- Red: Mephiston Red > Agrax Earthshade > Evil Sunz Scarlet > Fire Dragon Bright
- Gem setting gold: Retributor Armour > Agrax Earthshade > Auric Armour Gold
- All other gold: Warplock Bronze > Agrax Earthshade > Brass Scorpion > Runelord Brass
- Black: Abaddon Black > Eshin Grey > Dawnstone
- Gunmetal: Leadbelcher > Nuln Oil > Stormhost Silver
- Parchment: Rakarth Flesh > Agrax Earthshade > Pallid Wych Flesh > White Scar
- Magenta: Screamer Pink > Agrax Earthshade > Pink Horror > Emperor’s Children
- White: Celestra Grey > Drakenhof Nightshade > Ulthuan Grey > White Scar
- Frag Cannon tubing: Averland Sunset / Macragge Blue / Castellan Green > Agrax Earthshade > Yriel Yellow / Altdorf Guard Blue / Moot Green
My to-build stack includes another walking fridge of death, which I’ll be building as a Death Company Dreadnought so that I can have a full complement of the Blood Angels’ unique Dreads. I love big ol’ doom-walkers, so I’ve also got two Redemptors, a Contemptor, and two “near-Dreadnought” Invictor Warsuits in the queue.